Tried to play as much like a wargame as possible in terms of tactics. Well, I used the pause button, playing the first listed skirmish (the farm one,) again this afternoon. But if you want to play whole-map control strategies alla time, skirmish FTW. All campaign maps have some triggers / scripting – sometimes it’s great (the town center being nuked into gravel for example), sometimes it’s puzzley. Is the fourth map the one with the express convoy you have to protect? Best to work from the road outwards on that one, and GET THE FUEL POINTS EARLY. But you can get a third party hotkey utility and remap the pause key with that, using some macro magic. I’m at the mother-in-law’s so I don’t have the bookmarks, but evidently there’s no way at all to use the in-game functionality to remap the pause key. You can google for “Company of Heroes remap pause key” and find some helpful forum links. Use everything together – machine guns to pin enemy infantry, mortars to flush them out in the open, AT guns (with multiple overlapping arcs of fire) to waste enemy armor, barbed wire and tank traps to control their mobility and force them into your kill zones, your own armor to rapidly flank the enemy and take out THEIR armor, and then of course the big artillery / airplanes to take out strongpoints and buildings. “Combined arms tactics” are what to research on Google. Drop some mortar shots right on it, watch them scurry for cover, rush the nest, whoopee. It has your guys pinned down and it’s making itself a nuisance. Mortars are great when there is a machine gun nest with no top cover (e.g. The more you know about actual WWII tactics, the more fun CoH is. You will have to ween yourself off that if you want to play multiplayer, but it’s good if you are feeling overwhelmed while your are learning. Really, liberal use of pause-and-issue-orders makes it a lot more manageable. You can also research sticky-bombs for your standard riflemen, but that get’s expensive to use too often. Later, you get infantry who can be upgraded to use anti-tank weapons (Rangers or Airborne from the Infantry Commander or Airborne Commander power series). You either want to build anti-tank guns (from the motor pool) or tanks of your own (from the tank depot). Regular infantry weapons don’t do anything against armoured vehicles. The third does whatever the second didn’t. Your second engineer either builds a barracks or goes off to capture a different string of strategic points. I think you can use shift+rclick to queue up capture actions. The campaign also gives you a more gradual introduction to all these elements.Ī reasonable starting sequence is to start building two engineers right away, then send your starting engineer off to capture a whole string of stategic points on one side of the map. Any tips? Any links to good tips sites? I have the impression there’s a great game here, but for someone who avoids RTS games because I don’t like click-racing I’m a bit overwhelmed.Īre you using the pause key? If you are just learning, it’s probably best to pause the action, look around to see what things do, and so on. Things moving too fast for me to feel at all strategic about where to set things up, etc. OK, now there are enemy troops way over there, OK, need to click and make more engineers, OK, where can I make infantry, oh crap, where did that sniper come from and how do I find him, OK, make a building where it looks like I can make snipers and HMGs and mortars, how the heck do I set a target for the mortars, oh, I lost a munition dump, my guys are screaming, which ones are being attacked, OK, made a HMG, where to move him, what’s that sound, my guys are screaming, hell, that’s a damn TANK!, I have nothing that can take out a tank, maybe I can go around these guys and take things from behind, losing points, now I can order strafing from a P-47, well that didn’t do much, losing more points, I lose. Whoops, these guys are tougher than in the tutorial. Oops, some enemy dudes, send my engineers over to get them, upgrade to flamethrower, cool. Why can’t I make other kinds of troop? Hmm. OK, move some engineers to take some munition dumps, that strategic point. First skirmish to learn to play, small farm area. One reason is because, while I know that some of the great games in recent years have been RTS, I just cannot get into racing around trying to click on things faster than the computer, and with a few exceptions (BF series, WoW) I do most of my gaming in single player.īut so many people rave about CoH, and I’m a sucker for military games, so I picked it up and I’m here at my in-laws all week while my wife putters around with her mom, sitting on the sofa trying to play.
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